QOL Update for Code Armada: Crash Guardians
Today I released an update to Code Armada: Crash Guardians.
This update is a Quality Of Life update, adding a bunch of things that just make the game nicer to play. Some of the highlights of the update are: Upgrade UI, Reworked resistor, Tower range and a new enemy called Cooki.
Cooki is a slow but healthy enemy, making it usually the last to get killed.
Cooki was added so we have 1 normal enemy, 1 fast enemy, 1 tanky enemy, 1 fast boss and 1 tanky boss.
Full changelog (Can also be viewed in-game):
-1 new enemy: Cooki
-1 new music track
-Reworked Resistor
-Towers show their range when you are placing or selecting them
-You can sell towers after they have been placed for ~50% of their value
-MMM Tier 3 now gives 10% Discounts (25% max)
-3x speed option
-Unselect turrets by clicking off them
-Cancel buying turret
-Visuals for upgrading towers
-Redone turret images
-Game settings for Camera Speed and Reduced BSOD visuals
-Consistent Backgrounds
-Consistent Buttons
-Renamed "Levels" to "Maps"
-Renamed "Options" to "Settings"
-Renamed "Voice volume" to "Enemy volume"
-Various visual changes to map select screen
-Resorted Credits
-Renamed Spectre in credits
-Renamed "FireGuy" to "Ember"
-Renamed "Electric" to "Sparky"
-Pressing Escape in the pause menu now unpauses the game
-Slight visual changes to some icons and backgrounds
-Passive money per wave is now gained at the end of a wave, not at the start.
-8 seconds between waves to place towers (can be skipped)
-Arrows showing the path the enemies will take at the start
-Hover over the shop towers to see their stats before placing them
-New splash screen
-Balancing
Bug fixes:
-A tower is now selected after placing it.
-A tower attacking enemies that leave its range
-Being able to select a tower during placing
-Being able to place turrets on the side of paths
-Camera going down, not zooming in
-Camera is no longer affected by time speed
-Being able to place/upgrade towers while paused
-Fixed background music not switching
-Set default resolution to 1080p
-Removed extra 0 when dying
-Upgrading a tower resetting its rotation
-Black screen is affected by time speed
-Being able to pause in the black screen before BSOD
-Being able to place towers outside the map
-Weird colliders, mainly on map 2
-Gepp sound delay removed
-"Gold" material just being black
-Enemies should collide with eachother less
-Bosses spawn 1 wave earlier now, so it follow the path of every 5 waves
-Enemies not starting at 1x health multiplier
-Being able to press space to hurt yourself
Files
Get Code Armada: Crash Guardians
Code Armada: Crash Guardians
Tower Defense Game
Status | Released |
Authors | Suppy, Spectre |
Tags | 3D, GitHub, Indie, Singleplayer, Tower Defense, Unity |
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